This class compiles littlefoot source code into a littlefoot::Program object which can be executed by a littlefoot::Runner.
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This class compiles littlefoot source code into a littlefoot::Program object which can be executed by a littlefoot::Runner.
◆ Compiler()
littlefoot::Compiler::Compiler |
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default |
◆ addNativeFunctions() [1/2]
void littlefoot::Compiler::addNativeFunctions |
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const char *const * |
functionPrototypes | ) |
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Gives the compiler a zero-terminated list of native function prototypes to use when parsing function calls.
◆ addNativeFunctions() [2/2]
template<typename RunnerType >
void littlefoot::Compiler::addNativeFunctions |
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const RunnerType & |
runner | ) |
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Tells the compiler to use the list of native function prototypes from this littlefoot::Runner object.
◆ compile()
Compiles a littlefoot program.
If there's an error, this returns it, otherwise the compiled bytecode is placed in the compiledObjectCode member.
◆ getCompiledProgram()
Program littlefoot::Compiler::getCompiledProgram |
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const |
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noexcept |
After a successful compilation, this returns the finished Program.
◆ resolveIncludePath()
static File littlefoot::Compiler::resolveIncludePath |
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String |
include, |
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Array< File > |
searchPaths |
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) |
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static |
◆ compiledObjectCode
Array<uint8> littlefoot::Compiler::compiledObjectCode |
After a successful call to compile(), this contains the bytecode generated.
A littlefoot::Program object can be created directly from this array.
The documentation for this struct was generated from the following file: