generate 2D texture map based on combinations of inside, outside, and on region boundary
virtual int RequestInformation(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
Subclasses can reimplement this method to collect information from their inputs and set information f...
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
static vtkBooleanTexture * New()
virtual void ExecuteDataWithInformation(vtkDataObject *data, vtkInformation *outInfo)
This is a convenience method that is implemented in many subclasses instead of RequestData.