Class to parse ASE files.
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void | Parse () |
| Parses the file into the parsers internal representation. More...
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| Parser (const char *szFile, unsigned int fileFormatDefault) |
| Construct a parser from a given input file which is guaranteed to be terminated with zero. More...
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Class to parse ASE files.
◆ Parser()
Parser::Parser |
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const char * |
szFile, |
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unsigned int |
fileFormatDefault |
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Construct a parser from a given input file which is guaranteed to be terminated with zero.
- Parameters
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szFile | Input file |
fileFormatDefault | Assumed file format version. If the file format is specified in the file the new value replaces the default value. |
◆ Parse()
Parses the file into the parsers internal representation.
◆ bLastWasEndLine
bool Assimp::ASE::Parser::bLastWasEndLine |
true if the last character read was an end-line character
◆ filePtr
const char* Assimp::ASE::Parser::filePtr |
◆ iFileFormat
unsigned int Assimp::ASE::Parser::iFileFormat |
◆ iFirstFrame
unsigned int Assimp::ASE::Parser::iFirstFrame |
◆ iFrameSpeed
unsigned int Assimp::ASE::Parser::iFrameSpeed |
Frame speed - frames per second.
◆ iLastFrame
unsigned int Assimp::ASE::Parser::iLastFrame |
◆ iLineNumber
unsigned int Assimp::ASE::Parser::iLineNumber |
Current line in the file.
◆ iTicksPerFrame
unsigned int Assimp::ASE::Parser::iTicksPerFrame |
◆ m_clrAmbient
Base ambient color to be passed to all materials QNAN if none was found.
◆ m_clrBackground
aiColor3D Assimp::ASE::Parser::m_clrBackground |
background color to be passed to the viewer QNAN if none was found
◆ m_vCameras
std::vector<Camera> Assimp::ASE::Parser::m_vCameras |
List of all cameras found in the file.
◆ m_vDummies
std::vector<Dummy> Assimp::ASE::Parser::m_vDummies |
List of all dummies found in the file.
◆ m_vLights
std::vector<Light> Assimp::ASE::Parser::m_vLights |
List of all lights found in the file.
◆ m_vMaterials
std::vector<Material> Assimp::ASE::Parser::m_vMaterials |
List of all materials found in the file.
◆ m_vMeshes
std::vector<Mesh> Assimp::ASE::Parser::m_vMeshes |
List of all meshes found in the file.
The documentation for this class was generated from the following files: