#include <SceneGraph.h>
◆ SgCloneMap() [1/2]
SgCloneMap::SgCloneMap |
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◆ SgCloneMap() [2/2]
◆ ~SgCloneMap()
SgCloneMap::~SgCloneMap |
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◆ clear()
void SgCloneMap::clear |
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◆ getClone()
template<class ObjType >
ObjType* cnoid::SgCloneMap::getClone |
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const ObjType * |
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◆ isNonNodeCloningEnabled()
bool cnoid::SgCloneMap::isNonNodeCloningEnabled |
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◆ setNonNodeCloning()
void cnoid::SgCloneMap::setNonNodeCloning |
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bool |
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inline |
The documentation for this class was generated from the following files: