Choreonoid  1.5
Util Directory Reference

Files

file  AbstractSceneLoader.h [code]
 
file  AbstractSeq.cpp
 
file  AbstractSeq.h [code]
 
file  AbstractTaskSequencer.cpp
 
file  AbstractTaskSequencer.h [code]
 
file  Array2D.h [code]
 
file  BoundingBox.cpp
 
file  BoundingBox.h [code]
 
file  CnoidUtil.cpp
 
file  Collision.h [code]
 
file  CollisionDetector.cpp
 
file  CollisionDetector.h [code]
 
file  Config.h [code]
 
file  ConnectionSet.cpp
 
file  ConnectionSet.h [code]
 
file  DaeNode.h [code]
 Collada file is read only once like SAX in IrrXML. It handled temporarily all the information at that time, it then creates and returns an SgObject.
 
file  DaeParser.cpp
 Collada file is read only once like SAX in IrrXML. It handled temporarily all the information at that time, it then creates and returns an SgObject.
 
file  DaeParser.h [code]
 It define the processing to parse the Collada file.
 
file  DataMap.cpp
 
file  DataMap.h [code]
 
file  Deque2D.h [code]
 
file  EasyScanner.cpp
 Implementation of text scanner class.
 
file  EasyScanner.h [code]
 The header file of a text scanner class.
 
file  EigenArchive.h [code]
 
file  EigenTypes.h [code]
 
file  EigenUtil.cpp
 
file  EigenUtil.h [code]
 
file  Exception.h [code]
 
file  ExecutablePath.cpp
 
file  ExecutablePath.h [code]
 
file  Util/exportdecl.h [code]
 
file  ExtJoystick.cpp
 
file  ExtJoystick.h [code]
 
file  FileUtil.cpp
 
file  FileUtil.h [code]
 
file  FloatingNumberString.h [code]
 
file  GaussianFilter.h [code]
 Header file of gaussian filter functions.
 
file  Util/gettext.h [code]
 
file  GettextUtil.cpp
 
file  GettextUtil.h [code]
 
file  GettextWrapper.cpp
 
file  IdPair.h [code]
 
file  Image.cpp
 
file  Image.h [code]
 
file  ImageConverter.cpp
 Implementation of Image Converter class.
 
file  ImageConverter.h [code]
 Header file of Image Converter class.
 
file  ImageIO.cpp
 
file  ImageIO.h [code]
 
file  Joystick.h [code]
 
file  JoystickLinux.cpp
 
file  JoystickOSX.cpp
 
file  JoystickWindows.cpp
 
file  MeshExtractor.cpp
 
file  MeshExtractor.h [code]
 
file  MeshGenerator.cpp
 
file  MeshGenerator.h [code]
 
file  MeshNormalGenerator.cpp
 
file  MeshNormalGenerator.h [code]
 
file  MultiAffine3Seq.cpp
 
file  MultiAffine3Seq.h [code]
 
file  MultiSE3Seq.cpp
 
file  MultiSE3Seq.h [code]
 
file  MultiSeq.h [code]
 
file  MultiValueSeq.cpp
 
file  MultiValueSeq.h [code]
 
file  MultiVector3Seq.cpp
 
file  MultiVector3Seq.h [code]
 
file  NullOut.cpp
 
file  NullOut.h [code]
 
file  Parser.h [code]
 Defines the minimum processing for performing pasing file.
 
file  PlainSeqFormatLoader.cpp
 
file  PlainSeqFormatLoader.h [code]
 
file  PointSetUtil.cpp
 
file  PointSetUtil.h [code]
 
file  PolygonMeshTriangulator.cpp
 
file  PolygonMeshTriangulator.h [code]
 
file  PolyhedralRegion.cpp
 
file  PolyhedralRegion.h [code]
 
file  PolymorphicFunctionSet.h [code]
 
file  PolymorphicPointerArray.h [code]
 
file  PolymorphicReferencedArray.h [code]
 
file  RangeLimiter.cpp
 
file  RangeLimiter.h [code]
 
file  Referenced.h [code]
 
file  SceneCameras.cpp
 
file  SceneCameras.h [code]
 
file  SceneDrawables.cpp
 
file  SceneDrawables.h [code]
 
file  SceneEffects.cpp
 
file  SceneEffects.h [code]
 
file  SceneGraph.cpp
 
file  SceneGraph.h [code]
 
file  SceneLights.cpp
 
file  SceneLights.h [code]
 
file  SceneMarkers.cpp
 
file  SceneMarkers.h [code]
 
file  SceneProvider.cpp
 
file  SceneProvider.h [code]
 
file  SceneRenderer.cpp
 
file  SceneRenderer.h [code]
 
file  SceneUtil.cpp
 
file  SceneUtil.h [code]
 
file  SceneVisitor.cpp
 
file  SceneVisitor.h [code]
 
file  Selection.cpp
 
file  Selection.h [code]
 
file  Seq.h [code]
 
file  Signal.h [code]
 
file  SignalTemplate.h [code]
 
file  Sleep.h [code]
 
file  STLSceneLoader.cpp
 
file  STLSceneLoader.h [code]
 
file  Task.cpp
 
file  Task.h [code]
 
file  ThreadPool.h [code]
 
file  TimeMeasure.h [code]
 
file  Timeval.h [code]
 
file  Triangulator.h [code]
 
file  TruncatedSVD.h [code]
 
file  UniformCubicBSpline.h [code]
 
file  UTF8.cpp
 
file  UTF8.h [code]
 
file  ValueTree.cpp
 
file  ValueTree.h [code]
 
file  ValueTreeUtil.h [code]
 
file  Vector3Seq.cpp
 
file  Vector3Seq.h [code]
 
file  VRML.cpp
 
file  VRML.h [code]
 
file  VRMLParser.cpp
 
file  VRMLParser.h [code]
 
file  VRMLToSGConverter.cpp
 
file  VRMLToSGConverter.h [code]
 
file  VRMLWriter.cpp
 
file  VRMLWriter.h [code]
 
file  YAMLReader.cpp
 
file  YAMLReader.h [code]
 
file  YAMLWriter.cpp
 
file  YAMLWriter.h [code]
 
file  ysjoyreader-objc.m