6 #ifndef CNOID_UTIL_ABSTRACT_TASK_SEQUENCER_H 7 #define CNOID_UTIL_ABSTRACT_TASK_SEQUENCER_H 19 virtual void activate(
bool on =
true) = 0;
20 virtual bool isActive() = 0;
22 virtual void addTask(
Task* task) = 0;
23 virtual bool updateTask(
Task* task) = 0;
24 virtual bool removeTask(
Task* task) = 0;
25 virtual void clearTasks() = 0;
28 virtual int numTasks()
const = 0;
29 virtual Task* task(
int index) = 0;
30 virtual int currentTaskIndex()
const = 0;
31 virtual bool setCurrentTask(
int taskIndex) = 0;
33 virtual int currentPhaseIndex()
const = 0;
34 virtual void setCurrentPhase(
int phaseIndex) = 0;
40 virtual int currentCommandIndex()
const = 0;
41 virtual void executeCommand(
int commandIndex) = 0;
43 virtual bool isBusy()
const = 0;
45 virtual void cancelCurrentCommand() = 0;
47 virtual bool isAutoMode()
const = 0;
48 virtual void setAutoMode(
bool on) = 0;
Definition: AbstractTaskSequencer.h:14
Defines the minimum processing for performing pasing file for STL.
Definition: AbstractSceneLoader.h:9
#define CNOID_EXPORT
Definition: Util/exportdecl.h:37