It will hold the information of SgMaterial for 3D shape model.
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#include <DaeNode.h>
It will hold the information of SgMaterial for 3D shape model.
◆ DaeEffect()
cnoid::DaeEffect::DaeEffect |
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◆ ambient
double cnoid::DaeEffect::ambient |
◆ diffuse
◆ effectId
std::string cnoid::DaeEffect::effectId |
◆ emission
◆ refImageId
std::string cnoid::DaeEffect::refImageId |
◆ shininess
double cnoid::DaeEffect::shininess |
◆ specular
◆ transparency
double cnoid::DaeEffect::transparency |
The documentation for this class was generated from the following file: