acceptKinematicStateEdit() | cnoid::BodyItem | |
addChildItem(Item *item, bool isManualOperation=false) | cnoid::Item | |
addRef() | cnoid::Referenced | inline |
addSubItem(Item *item) | cnoid::Item | |
assign(Item *srcItem) | cnoid::Item | |
Attribute enum name | cnoid::Item | |
beginKinematicStateEdit() | cnoid::BodyItem | |
body() const | cnoid::BodyItem | |
BodyItem() | cnoid::BodyItem | |
BodyItem(const BodyItem &org) | cnoid::BodyItem | |
BodyItemImpl class | cnoid::BodyItem | friend |
calcForwardKinematics(bool calcVelocity=false, bool calcAcceleration=false) | cnoid::BodyItem | |
centerOfMass() | cnoid::BodyItem | |
childItem() const | cnoid::Item | inline |
clearCollisions() | cnoid::BodyItem | |
clearCustomData(int id) | cnoid::Item | |
clearFileInformation() | cnoid::Item | |
CM_PROJECTION enum value | cnoid::BodyItem | |
collisionLinkBitSet() | cnoid::BodyItem | inline |
collisionLinkBitSet() const | cnoid::BodyItem | inline |
collisions() | cnoid::BodyItem | inline |
collisions() const | cnoid::BodyItem | inline |
collisionsOfLink(int linkIndex) | cnoid::BodyItem | inline |
collisionsOfLink(int linkIndex) const | cnoid::BodyItem | inline |
copyKinematicState() | cnoid::BodyItem | |
createPenetrationBlocker(Link *link, bool excludeSelfCollisions=false) | cnoid::BodyItem | |
currentBaseLink() const | cnoid::BodyItem | |
customData(int id) | cnoid::Item | |
customData(int id) const | cnoid::Item | |
detachFromParentItem() | cnoid::Item | |
doAssign(Item *item) | cnoid::BodyItem | protectedvirtual |
doDuplicate() const | cnoid::BodyItem | protectedvirtual |
doLegIkToMoveCm(const Vector3 &c, bool onlyProjectionToFloor=false) | cnoid::BodyItem | |
doPutProperties(PutPropertyFunction &putProperty) | cnoid::BodyItem | protectedvirtual |
duplicate() const | cnoid::Item | |
duplicateAll() const | cnoid::Item | |
editZmp(const Vector3 &zmp) | cnoid::BodyItem | |
emitSigDetachedFromRootForSubTree() | cnoid::Item | |
enableCollisionDetection(bool on) | cnoid::BodyItem | |
enableSelfCollisionDetection(bool on) | cnoid::BodyItem | |
existingSceneBody() | cnoid::BodyItem | |
fileFormat() const | cnoid::Item | inline |
fileModificationTime() const | cnoid::Item | inline |
filePath() const | cnoid::Item | inline |
find(const std::string &path) | cnoid::Item | static |
find(const std::string &path) | cnoid::Item | inline |
findChildItem(const std::string &path) const | cnoid::Item | |
findChildItem(const std::string &path) const | cnoid::Item | inline |
findItem(const std::string &path) const | cnoid::Item | |
findItem(const std::string &path) const | cnoid::Item | inline |
findOwnerItem(bool includeSelf=false) | cnoid::Item | inline |
findRootItem() const | cnoid::Item | |
findSubItem(const std::string &path) const | cnoid::Item | |
findSubItem(const std::string &path) const | cnoid::Item | inline |
getCurrentIK(Link *targetLink) | cnoid::BodyItem | |
getDefaultIK(Link *targetLink) | cnoid::BodyItem | |
getInitialState(BodyState &out_state) | cnoid::BodyItem | |
getParticularPosition(PositionType posType) | cnoid::BodyItem | |
getScene() | cnoid::BodyItem | virtual |
cnoid::SceneProvider::getScene(SgCloneMap &cloneMap) | cnoid::SceneProvider | virtual |
hasAttribute(Attribute attribute) const | cnoid::Item | inline |
headItem() const | cnoid::Item | |
HOME_COP enum value | cnoid::BodyItem | |
INITIAL_POSE enum value | cnoid::BodyItem | |
initializeClass(ExtensionManager *ext) | cnoid::BodyItem | static |
insertChildItem(Item *item, Item *nextItem, bool isManualOperation=false) | cnoid::Item | |
insertSubItem(Item *item, Item *nextItem) | cnoid::Item | |
isCollisionDetectionEnabled() const | cnoid::BodyItem | |
isConsistentWithFile() const | cnoid::Item | inline |
isEditable() const | cnoid::BodyItem | |
isLeggedBody() const | cnoid::BodyItem | |
isOwnedBy(Item *item) const | cnoid::Item | |
isSelfCollisionDetectionEnabled() const | cnoid::BodyItem | |
isSubItem() const | cnoid::Item | |
isTemporal() const | cnoid::Item | |
Item() | cnoid::Item | protected |
Item(const Item &item) | cnoid::Item | protected |
LEFT_HOME_COP enum value | cnoid::BodyItem | |
load(const std::string &filename, const std::string &format=std::string()) | cnoid::Item | |
load(const std::string &filename, Item *parent, const std::string &format=std::string()) | cnoid::Item | |
LOAD_ONLY enum value | cnoid::Item | |
loadModelFile(const std::string &filename) | cnoid::BodyItem | |
moveToOrigin() | cnoid::BodyItem | |
name() const | cnoid::Item | inline |
nextItem() const | cnoid::Item | inline |
notifyCollisionUpdate() | cnoid::BodyItem | inline |
notifyKinematicStateChange(bool requestFK=false, bool requestVelFK=false, bool requestAccFK=false) | cnoid::BodyItem | |
notifyKinematicStateChange(Connection &connectionToBlock, bool requestFK=false, bool requestVelFK=false, bool requestAccFK=false) | cnoid::BodyItem | |
notifyModelUpdate() | cnoid::BodyItem | |
notifyUpdate() | cnoid::Item | virtual |
NUM_ATTRIBUTES enum value | cnoid::Item | |
onChildItemAboutToBeAdded(Item *childItem, bool isManualOperation) | cnoid::Item | protectedvirtual |
onConnectedToRoot() | cnoid::Item | protectedvirtual |
onDisconnectedFromRoot() | cnoid::Item | protectedvirtual |
onPositionChanged() | cnoid::Item | protectedvirtual |
overwrite(bool forceOverwrite=false, const std::string &format=std::string()) | cnoid::Item | |
parentItem() const | cnoid::Item | inline |
pasteKinematicState() | cnoid::BodyItem | |
pinDragIK() | cnoid::BodyItem | |
PositionType enum name | cnoid::BodyItem | |
PresetPoseID enum name | cnoid::BodyItem | |
prevItem() const | cnoid::Item | inline |
putProperties(PutPropertyFunction &putProperty) | cnoid::Item | |
PyBodyPlugin class | cnoid::BodyItem | friend |
redoKinematicState() | cnoid::BodyItem | |
refCount() const | cnoid::Referenced | inlineprotected |
Referenced() | cnoid::Referenced | inlineprotected |
Referenced(const Referenced &org) | cnoid::Referenced | inlineprotected |
releaseRef() | cnoid::Referenced | inline |
restore(const Archive &archive) | cnoid::BodyItem | protectedvirtual |
restoreInitialState(bool doNotify=true) | cnoid::BodyItem | |
restoreKinematicState(const BodyState &state) | cnoid::BodyItem | |
RIGHT_HOME_COP enum value | cnoid::BodyItem | |
save(const std::string &filename, const std::string &format=std::string()) | cnoid::Item | |
sceneBody() | cnoid::BodyItem | |
setAttribute(Attribute attribute) | cnoid::Item | inlineprotected |
setCurrentBaseLink(Link *link) | cnoid::BodyItem | |
setCustomData(int id, ReferencedPtr data) | cnoid::Item | |
setEditable(bool on) | cnoid::BodyItem | |
setInitialState(const BodyState &in_state) | cnoid::BodyItem | |
setName(const std::string &name) | cnoid::BodyItem | virtual |
setPresetPose(PresetPoseID id) | cnoid::BodyItem | |
setStance(double width) | cnoid::BodyItem | |
setTemporal(bool on=true) | cnoid::Item | |
setZmp(const Vector3 &zmp) | cnoid::BodyItem | |
sigClassUnregistered() | cnoid::Item | inlinestatic |
sigCollisionsUpdated() | cnoid::BodyItem | inline |
sigDetachedFromRoot() | cnoid::Item | inline |
sigDisconnectedFromRoot() | cnoid::Item | inline |
sigKinematicStateChanged() | cnoid::BodyItem | |
sigKinematicStateEdited() | cnoid::BodyItem | |
sigModelUpdated() | cnoid::BodyItem | |
sigNameChanged() | cnoid::Item | inline |
sigPositionChanged() | cnoid::Item | inline |
sigSubTreeChanged() | cnoid::Item | inline |
sigUpdated() | cnoid::Item | inline |
STANDARD_POSE enum value | cnoid::BodyItem | |
store(Archive &archive) | cnoid::BodyItem | protectedvirtual |
storeInitialState() | cnoid::BodyItem | |
storeKinematicState(BodyState &state) | cnoid::BodyItem | |
SUB_ITEM enum value | cnoid::Item | |
suggestFileUpdate() | cnoid::Item | inline |
TEMPORAL enum value | cnoid::Item | |
traverse(boost::function< bool(Item *)> function) | cnoid::Item | |
traverse(boost::function< bool(ItemType *item)> function) | cnoid::Item | inline |
undoKinematicState() | cnoid::BodyItem | |
unsetAttribute(Attribute attribute) | cnoid::Item | inlineprotected |
ZERO_MOMENT_POINT enum value | cnoid::BodyItem | |
zmp() const | cnoid::BodyItem | |
~BodyItem() | cnoid::BodyItem | virtual |
~Item() | cnoid::Item | virtual |
~Referenced() | cnoid::Referenced | inlinevirtual |
~SceneProvider() | cnoid::SceneProvider | virtual |