#include <SceneDrawables.h>
◆ SgPlot() [1/2]
◆ SgPlot() [2/2]
◆ boundingBox()
◆ childObject()
SgObject * SgPlot::childObject |
( |
int |
index | ) |
|
|
virtual |
◆ colorIndices() [1/2]
◆ colorIndices() [2/2]
◆ colors() [1/2]
◆ colors() [2/2]
◆ getOrCreateColors()
◆ getOrCreateNormals()
◆ getOrCreateVertices()
◆ hasColors()
bool cnoid::SgPlot::hasColors |
( |
| ) |
const |
|
inline |
◆ hasNormals()
bool cnoid::SgPlot::hasNormals |
( |
| ) |
const |
|
inline |
◆ hasVertices()
bool cnoid::SgPlot::hasVertices |
( |
| ) |
const |
|
inline |
◆ material() [1/2]
◆ material() [2/2]
const SgMaterial* cnoid::SgPlot::material |
( |
| ) |
const |
|
inline |
◆ normalIndices() [1/2]
◆ normalIndices() [2/2]
◆ normals() [1/2]
◆ normals() [2/2]
◆ numChildObjects()
int SgPlot::numChildObjects |
( |
| ) |
const |
|
virtual |
◆ setColors()
◆ setMaterial()
◆ setNormals()
◆ setVertices()
◆ updateBoundingBox()
void SgPlot::updateBoundingBox |
( |
| ) |
|
◆ vertices() [1/2]
◆ vertices() [2/2]
The documentation for this class was generated from the following files: