Choreonoid  1.5
Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes | List of all members
cnoid::SceneBody Class Reference

#include <SceneBody.h>

Inheritance diagram for cnoid::SceneBody:
cnoid::SgPosTransform cnoid::SgTransform cnoid::SgGroup cnoid::SgNode cnoid::SgObject cnoid::Referenced cnoid::EditableSceneBody

Public Member Functions

 SceneBody (Body *body)
 
 SceneBody (Body *body, boost::function< SceneLink *(Link *)> sceneLinkFactory)
 
Bodybody ()
 
const Bodybody () const
 
void cloneShapes (SgCloneMap &cloneMap)
 
void setVisibleShapeTypes (bool visual, bool collision)
 
int numSceneLinks () const
 
SceneLinksceneLink (int index)
 
const SceneLinksceneLink (int index) const
 
void updateLinkPositions ()
 
void updateLinkPositions (SgUpdate &update)
 
SceneDevicegetSceneDevice (Device *device)
 
void setSceneDeviceUpdateConnection (bool on)
 
void updateSceneDevices ()
 
void makeTransparent (float transparency)
 
void makeTransparent (float transparency, SgCloneMap &cloneMap)
 
virtual void updateModel ()
 
- Public Member Functions inherited from cnoid::SgPosTransform
 SgPosTransform ()
 
 SgPosTransform (const Affine3 &T)
 
 SgPosTransform (const SgPosTransform &org)
 
 SgPosTransform (const SgPosTransform &org, SgCloneMap &cloneMap)
 
virtual SgObjectclone (SgCloneMap &cloneMap) const
 
virtual void accept (SceneVisitor &visitor)
 
virtual const BoundingBoxboundingBox () const
 
virtual void getTransform (Affine3 &out_T) const
 
Affine3T ()
 
const Affine3T () const
 
Affine3position ()
 
const Affine3position () const
 
Affine3::TranslationPart translation ()
 
Affine3::ConstTranslationPart translation () const
 
Affine3::LinearPart rotation ()
 
Affine3::ConstLinearPart rotation () const
 
template<class Scalar , int Mode, int Options>
void setPosition (const Eigen::Transform< Scalar, 3, Mode, Options > &T)
 
template<class Scalar , int Mode, int Options>
void setTransform (const Eigen::Transform< Scalar, 3, Mode, Options > &T)
 
template<typename Derived >
void setRotation (const Eigen::MatrixBase< Derived > &R)
 
template<typename T >
void setRotation (const Eigen::AngleAxis< T > &a)
 
template<typename Derived >
void setTranslation (const Eigen::MatrixBase< Derived > &p)
 
- Public Member Functions inherited from cnoid::SgTransform
 SgTransform ()
 
 SgTransform (const SgTransform &org)
 
 SgTransform (const SgTransform &org, SgCloneMap &cloneMap)
 
const BoundingBoxuntransformedBoundingBox () const
 
- Public Member Functions inherited from cnoid::SgGroup
 SgGroup ()
 
 SgGroup (const SgGroup &org)
 shallow copy More...
 
 SgGroup (const SgGroup &org, SgCloneMap &cloneMap)
 deep copy More...
 
 ~SgGroup ()
 
virtual int numChildObjects () const
 
virtual SgObjectchildObject (int index)
 
virtual void onUpdated (SgUpdate &update)
 
virtual bool isGroup () const
 
void invalidateBoundingBox ()
 
iterator begin ()
 
iterator end ()
 
reverse_iterator rbegin ()
 
reverse_iterator rend ()
 
const_iterator begin () const
 
const_iterator end () const
 
const_reverse_iterator rbegin () const
 
const_reverse_iterator rend () const
 
iterator erase (iterator pos)
 
bool contains (SgNode *node) const
 
bool empty () const
 
int numChildren () const
 
SgNodechild (int index)
 
template<class NodeType >
NodeType * getChild (int index)
 This throws an exeption when the index is invalid or the type is not matched. More...
 
void clearChildren (bool doNotify=false)
 
void addChild (SgNode *node, bool doNotify=false)
 
bool addChildOnce (SgNode *node, bool doNotify=false)
 
void insertChild (SgNode *node, int index=0, bool doNotify=false)
 
bool removeChild (SgNode *node, bool doNotify=false)
 
void removeChildAt (int index, bool doNotify=false)
 
void copyChildrenTo (SgGroup *group, bool doNotify=false)
 
void moveChildrenTo (SgGroup *group, bool doNotify=false)
 
template<class NodeType >
NodeType * findNodeOfType ()
 
- Public Member Functions inherited from cnoid::SgNode
 SgNode ()
 
 SgNode (const SgNode &org)
 
 ~SgNode ()
 
SgNodecloneNode (SgCloneMap &cloneMap) const
 
- Public Member Functions inherited from cnoid::SgObject
const std::string & name () const
 
void setName (const std::string &name)
 
SignalProxy< void(const SgUpdate &update)> sigUpdated ()
 
void notifyUpdate (SgUpdate &update)
 
void notifyUpdate (int action=SgUpdate::MODIFIED)
 
void addParent (SgObject *parent, bool doNotify=false)
 
void removeParent (SgObject *parent)
 
int numParents () const
 
bool hasParents () const
 
const_parentIter parentBegin () const
 
const_parentIter parentEnd () const
 
SignalProxy< void(bool on)> sigGraphConnection ()
 
- Public Member Functions inherited from cnoid::Referenced
virtual ~Referenced ()
 
void addRef ()
 
void releaseRef ()
 

Public Attributes

 EIGEN_MAKE_ALIGNED_OPERATOR_NEW
 
- Public Attributes inherited from cnoid::SgPosTransform
 EIGEN_MAKE_ALIGNED_OPERATOR_NEW
 

Protected Member Functions

virtual ~SceneBody ()
 
- Protected Member Functions inherited from cnoid::SgObject
 SgObject ()
 
 SgObject (const SgObject &org)
 
- Protected Member Functions inherited from cnoid::Referenced
 Referenced ()
 
 Referenced (const Referenced &org)
 
int refCount () const
 

Protected Attributes

BodyPtr body_
 
SgGroupPtr sceneLinkGroup
 
std::vector< SceneLinkPtrsceneLinks_
 
std::vector< SceneDevicePtrsceneDevices
 
- Protected Attributes inherited from cnoid::SgTransform
BoundingBox untransformedBboxCache
 
- Protected Attributes inherited from cnoid::SgGroup
BoundingBox bboxCache
 
bool isBboxCacheValid
 

Additional Inherited Members

- Public Types inherited from cnoid::SgGroup
typedef Container::iterator iterator
 
typedef Container::reverse_iterator reverse_iterator
 
typedef Container::const_iterator const_iterator
 
typedef Container::const_reverse_iterator const_reverse_iterator
 
- Public Types inherited from cnoid::SgObject
typedef std::set< SgObject * > ParentContainer
 
typedef ParentContainer::iterator parentIter
 
typedef ParentContainer::const_iterator const_parentIter
 

Constructor & Destructor Documentation

◆ SceneBody() [1/2]

SceneBody::SceneBody ( Body body)

◆ SceneBody() [2/2]

SceneBody::SceneBody ( Body body,
boost::function< SceneLink *(Link *)>  sceneLinkFactory 
)

◆ ~SceneBody()

SceneBody::~SceneBody ( )
protectedvirtual

Member Function Documentation

◆ body() [1/2]

Body* cnoid::SceneBody::body ( )
inline

◆ body() [2/2]

const Body* cnoid::SceneBody::body ( ) const
inline

◆ cloneShapes()

void SceneBody::cloneShapes ( SgCloneMap cloneMap)

◆ getSceneDevice()

SceneDevice * SceneBody::getSceneDevice ( Device device)

◆ makeTransparent() [1/2]

void SceneBody::makeTransparent ( float  transparency)

◆ makeTransparent() [2/2]

void SceneBody::makeTransparent ( float  transparency,
SgCloneMap cloneMap 
)

◆ numSceneLinks()

int cnoid::SceneBody::numSceneLinks ( ) const
inline

◆ sceneLink() [1/2]

SceneLink* cnoid::SceneBody::sceneLink ( int  index)
inline

◆ sceneLink() [2/2]

const SceneLink* cnoid::SceneBody::sceneLink ( int  index) const
inline

◆ setSceneDeviceUpdateConnection()

void SceneBody::setSceneDeviceUpdateConnection ( bool  on)

◆ setVisibleShapeTypes()

void SceneBody::setVisibleShapeTypes ( bool  visual,
bool  collision 
)

◆ updateLinkPositions() [1/2]

void SceneBody::updateLinkPositions ( )

◆ updateLinkPositions() [2/2]

void SceneBody::updateLinkPositions ( SgUpdate update)

◆ updateModel()

void SceneBody::updateModel ( )
virtual

Reimplemented in cnoid::EditableSceneBody.

◆ updateSceneDevices()

void SceneBody::updateSceneDevices ( )

Member Data Documentation

◆ body_

BodyPtr cnoid::SceneBody::body_
protected

◆ EIGEN_MAKE_ALIGNED_OPERATOR_NEW

cnoid::SceneBody::EIGEN_MAKE_ALIGNED_OPERATOR_NEW

◆ sceneDevices

std::vector<SceneDevicePtr> cnoid::SceneBody::sceneDevices
protected

◆ sceneLinkGroup

SgGroupPtr cnoid::SceneBody::sceneLinkGroup
protected

◆ sceneLinks_

std::vector<SceneLinkPtr> cnoid::SceneBody::sceneLinks_
protected

The documentation for this class was generated from the following files: