Choreonoid  1.5
cnoid::CollisionSeq Member List

This is the complete list of members for cnoid::CollisionSeq, including all inherited members.

AbstractMultiSeq(const char *seqType)cnoid::AbstractMultiSeq
AbstractMultiSeq(const AbstractMultiSeq &org)cnoid::AbstractMultiSeq
AbstractSeq(const char *seqType)cnoid::AbstractSeqprotected
AbstractSeq(const AbstractSeq &org)cnoid::AbstractSeqprotected
addSeqMessage(const std::string &message)cnoid::AbstractSeqinlineprotected
append()cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
appendFrame()cnoid::MultiSeq< CollisionLinkPairListPtr >inline
at(int rowIndex, int colIndex) constcnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
at(int rowIndex, int colIndex)cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
begin()cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
cbegin() constcnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
cend() constcnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
checkSeqContent(const Mapping &archive, const std::string contentName, bool throwEx=false)cnoid::AbstractSeqprotected
clampFrameIndex(int frameIndex)cnoid::MultiSeq< CollisionLinkPairListPtr >inline
clear()cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
clearFrames()cnoid::MultiSeq< CollisionLinkPairListPtr >inline
clearSeqMessage()cnoid::AbstractSeqinlineprotected
cloneSeq() constcnoid::MultiSeq< CollisionLinkPairListPtr >inlinevirtual
CollisionSeq(CollisionSeqItem *collisionSeqItem)cnoid::CollisionSeq
collisionSeqItem_cnoid::CollisionSeq
colSize() constcnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
column(int colIndex)cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
column(int colIndex) constcnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
Container typedefcnoid::MultiSeq< CollisionLinkPairListPtr >
copySeqProperties(const MultiSeqType &source)cnoid::MultiSeq< CollisionLinkPairListPtr >inline
cnoid::AbstractMultiSeq::copySeqProperties(const AbstractMultiSeq &source)cnoid::AbstractMultiSeq
cnoid::AbstractSeq::copySeqProperties(const AbstractSeq &source)cnoid::AbstractSeq
defaultFrameRate()cnoid::AbstractSeqinlinestatic
defaultValue() constcnoid::MultiSeq< CollisionLinkPairListPtr >inlineprotectedvirtual
Deque2D()cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
Deque2D(int rowSize, int colSize)cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
Deque2D(const Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > > &org)cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
doReadSeq(const Mapping &archive)cnoid::CollisionSeqvirtual
doWriteSeq(YAMLWriter &writer)cnoid::CollisionSeqvirtual
Element typedefcnoid::MultiSeq< CollisionLinkPairListPtr >
empty() constcnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
end()cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
frame(int index)cnoid::MultiSeq< CollisionLinkPairListPtr >inline
frame(int index) constcnoid::MultiSeq< CollisionLinkPairListPtr >inline
Frame typedefcnoid::MultiSeq< CollisionLinkPairListPtr >
frameOfTime(double time) constcnoid::MultiSeq< CollisionLinkPairListPtr >inline
frameRate() constcnoid::MultiSeq< CollisionLinkPairListPtr >inline
frameRate_cnoid::MultiSeq< CollisionLinkPairListPtr >protected
getFrameRate() constcnoid::MultiSeq< CollisionLinkPairListPtr >inlinevirtual
getNumFrames() constcnoid::MultiSeq< CollisionLinkPairListPtr >inlinevirtual
getNumParts() constcnoid::MultiSeq< CollisionLinkPairListPtr >inlinevirtual
getOffsetTime() constcnoid::AbstractSeqinline
getOffsetTimeFrame() constcnoid::MultiSeq< CollisionLinkPairListPtr >inlinevirtual
getTimeLength() constcnoid::AbstractSeqinline
getTimeOfFrame(int frame)cnoid::AbstractSeqinline
getTimeStep() constcnoid::AbstractSeqinline
last()cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
last() constcnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
loadStandardYAMLformat(const std::string &filename)cnoid::CollisionSeq
MultiSeq(const char *seqType)cnoid::MultiSeq< CollisionLinkPairListPtr >inline
MultiSeq(const char *seqType, int numFrames, int numParts)cnoid::MultiSeq< CollisionLinkPairListPtr >inline
MultiSeq(const MultiSeqType &org)cnoid::MultiSeq< CollisionLinkPairListPtr >inline
numFrames() constcnoid::MultiSeq< CollisionLinkPairListPtr >inline
numParts() constcnoid::MultiSeq< CollisionLinkPairListPtr >inline
offsetTimeFrame() constcnoid::MultiSeq< CollisionLinkPairListPtr >inline
offsetTimeFrame_cnoid::MultiSeq< CollisionLinkPairListPtr >protected
operator()(int rowIndex, int colIndex) constcnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
operator()(int rowIndex, int colIndex)cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
operator=(const MultiSeqType &rhs)cnoid::MultiSeq< CollisionLinkPairListPtr >inline
operator=(const AbstractSeq &rhs)cnoid::MultiSeq< CollisionLinkPairListPtr >inlinevirtual
Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >::operator=(const Deque2DType &rhs)cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
cnoid::AbstractMultiSeq::operator=(const AbstractMultiSeq &rhs)cnoid::AbstractMultiSeq
operator[](int rowIndex)cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
operator[](int rowIndex) constcnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
part(int index) constcnoid::MultiSeq< CollisionLinkPairListPtr >inline
part(int index)cnoid::MultiSeq< CollisionLinkPairListPtr >inline
Part typedefcnoid::MultiSeq< CollisionLinkPairListPtr >
partIndex(const std::string &partLabel) constcnoid::AbstractMultiSeqvirtual
partLabel(int partIndex) constcnoid::AbstractMultiSeqvirtual
pop_back()cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
pop_front(int numRows)cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
pop_front()cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
popFrontFrame()cnoid::MultiSeq< CollisionLinkPairListPtr >inline
Ptr typedefcnoid::MultiSeq< CollisionLinkPairListPtr >
readCollisionData(int nFrames, const Listing &values)cnoid::CollisionSeq
readSeq(const Mapping &archive)cnoid::AbstractSeq
readSeqPartLabels(const Mapping &archive, SetPartLabelFunction setPartLabel)cnoid::AbstractMultiSeqprotected
resize(int newRowSize, int newColSize)cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
resizeColumn(int newColSize)cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
resizeRow(int newRowSize)cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
row(int rowIndex)cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
row(int rowIndex) constcnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
rowSize() constcnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inline
saveAsStandardYAMLformat(const std::string &filename)cnoid::CollisionSeq
seqContentName()cnoid::AbstractSeqinline
seqMessage() constcnoid::AbstractSeqinline
seqType() constcnoid::AbstractSeqinline
setDimension(int newNumFrames, int newNumParts, bool clearNewElements=false)cnoid::MultiSeq< CollisionLinkPairListPtr >inlinevirtual
setFrameRate(double frameRate)cnoid::MultiSeq< CollisionLinkPairListPtr >inlinevirtual
setNumFrames(int newNumFrames, bool clearNewElements=false)cnoid::MultiSeq< CollisionLinkPairListPtr >inlinevirtual
setNumParts(int newNumParts, bool clearNewElements=false)cnoid::MultiSeq< CollisionLinkPairListPtr >inlinevirtual
setOffsetTimeFrame(int frameOffset)cnoid::MultiSeq< CollisionLinkPairListPtr >inline
SetPartLabelFunction typedefcnoid::AbstractMultiSeqprotected
setSeqContentName(const std::string &content)cnoid::AbstractSeqinlinevirtual
setTimeLength(double length, bool clearNewElements=false)cnoid::AbstractSeqinline
setTimeStep(double timeStep)cnoid::AbstractSeqinline
timeLength() constcnoid::MultiSeq< CollisionLinkPairListPtr >inline
timeOfFrame(int frame) constcnoid::MultiSeq< CollisionLinkPairListPtr >inline
timeStep() constcnoid::MultiSeq< CollisionLinkPairListPtr >inline
writeCollsionData(YAMLWriter &writer, const CollisionLinkPairListPtr ptr)cnoid::CollisionSeq
writeSeq(YAMLWriter &writer)cnoid::AbstractSeq
writeSeqPartLabels(YAMLWriter &writer)cnoid::AbstractMultiSeqprotected
~AbstractMultiSeq()cnoid::AbstractMultiSeqvirtual
~AbstractSeq()cnoid::AbstractSeqvirtual
~Deque2D()cnoid::Deque2D< CollisionLinkPairListPtr, std::allocator< CollisionLinkPairListPtr > >inlinevirtual
~MultiSeq()cnoid::MultiSeq< CollisionLinkPairListPtr >inlinevirtual