#include <ConstraintForceSolver.h>
◆ CollisionHandler
◆ ConstraintForceSolver()
ConstraintForceSolver::ConstraintForceSolver |
( |
WorldBase & |
world | ) |
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◆ ~ConstraintForceSolver()
ConstraintForceSolver::~ConstraintForceSolver |
( |
| ) |
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◆ clearExternalForces()
void ConstraintForceSolver::clearExternalForces |
( |
| ) |
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◆ coefficientOfRestitution()
double ConstraintForceSolver::coefficientOfRestitution |
( |
| ) |
const |
◆ collisionDetector()
◆ collisionHandlerId()
int ConstraintForceSolver::collisionHandlerId |
( |
const std::string & |
name | ) |
const |
◆ contactCorrectionDepth()
double ConstraintForceSolver::contactCorrectionDepth |
( |
| ) |
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◆ contactCorrectionVelocityRatio()
double ConstraintForceSolver::contactCorrectionVelocityRatio |
( |
| ) |
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◆ contactCullingDepth()
double ConstraintForceSolver::contactCullingDepth |
( |
| ) |
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◆ contactCullingDistance()
double ConstraintForceSolver::contactCullingDistance |
( |
| ) |
const |
◆ enableConstraintForceOutput()
void ConstraintForceSolver::enableConstraintForceOutput |
( |
bool |
on | ) |
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◆ gaussSeidelErrorCriterion()
double ConstraintForceSolver::gaussSeidelErrorCriterion |
( |
| ) |
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◆ gaussSeidelMaxNumIterations()
int ConstraintForceSolver::gaussSeidelMaxNumIterations |
( |
| ) |
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◆ getCollisions()
◆ initialize()
void ConstraintForceSolver::initialize |
( |
void |
| ) |
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◆ registerCollisionHandler()
int ConstraintForceSolver::registerCollisionHandler |
( |
const std::string & |
name, |
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|
CollisionHandler |
handler |
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) |
| |
◆ set2Dmode()
void ConstraintForceSolver::set2Dmode |
( |
bool |
on | ) |
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◆ setCoefficientOfRestitution()
void ConstraintForceSolver::setCoefficientOfRestitution |
( |
double |
epsilon | ) |
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◆ setCollisionDetector()
◆ setCollisionHandler()
void ConstraintForceSolver::setCollisionHandler |
( |
Link * |
link1, |
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Link * |
link2, |
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int |
handlerId |
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) |
| |
◆ setContactCullingDepth()
void ConstraintForceSolver::setContactCullingDepth |
( |
double |
depth | ) |
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◆ setContactCullingDistance()
void ConstraintForceSolver::setContactCullingDistance |
( |
double |
thresh | ) |
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◆ setContactDepthCorrection()
void ConstraintForceSolver::setContactDepthCorrection |
( |
double |
depth, |
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|
double |
velocityRatio |
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) |
| |
◆ setFriction() [1/2]
void ConstraintForceSolver::setFriction |
( |
double |
staticFriction, |
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double |
slipFliction |
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) |
| |
◆ setFriction() [2/2]
void ConstraintForceSolver::setFriction |
( |
Link * |
link1, |
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Link * |
link2, |
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double |
staticFriction, |
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double |
slipFriction |
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) |
| |
◆ setGaussSeidelErrorCriterion()
void ConstraintForceSolver::setGaussSeidelErrorCriterion |
( |
double |
e | ) |
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◆ setGaussSeidelMaxNumIterations()
void ConstraintForceSolver::setGaussSeidelMaxNumIterations |
( |
int |
n | ) |
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◆ slipFriction()
double ConstraintForceSolver::slipFriction |
( |
| ) |
const |
◆ solve()
void ConstraintForceSolver::solve |
( |
| ) |
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◆ staticFriction()
double ConstraintForceSolver::staticFriction |
( |
| ) |
const |
◆ unregisterCollisionHandler()
void ConstraintForceSolver::unregisterCollisionHandler |
( |
int |
handlerId | ) |
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The documentation for this class was generated from the following files: