Public Member Functions | |
MSCompactorThread (time_t wait_time, MSDatabase *db) | |
void | close () |
virtual bool | doWork () |
virtual void * | completeWork () |
virtual void * | run () |
virtual bool | initializeWork () |
virtual bool | handleException () |
virtual void | stop () |
void | wakeup () |
void | suspend () |
bool | isSuspend () |
void | resume () |
virtual void | returnToPool () |
void | suspended () |
void | suspendedWait () |
void | suspendedWait (time_t milli_sec) |
void | start (bool detached=false) |
void * | join () |
void | signal (unsigned int) |
void | setSignalPending (unsigned int) |
void | interrupted () |
void | throwSignal () |
void | logStack (int depth, const char *msg) |
void | logException () |
void | logMessage () |
bool | isMain () |
void | releaseObjects (CSReleasePtr top) |
void | throwException () |
void | caught () |
bool | isMe (CSThread *me) |
virtual CSObject * | getNextLink () |
virtual CSObject * | getPrevLink () |
virtual void | setNextLink (CSObject *link) |
virtual void | setPrevLink (CSObject *link) |
virtual void | retain () |
virtual void | release () |
uint32_t | getRefCount () |
virtual void | finalize () |
virtual CSObject * | getKey () |
virtual int | compareKey (CSObject *) |
virtual uint32_t | hashKey () |
virtual CSObject * | getHashLink () |
virtual void | setHashLink (CSObject *) |
virtual void | wait () |
void | wait (time_t mill_sec) |
virtual void | lock () |
virtual void | unlock () |
virtual bool | haveLock () |
Static Public Member Functions | |
static void | sleep (unsigned long timeout) |
static bool | startUp () |
static void | shutDown () |
static bool | attach (CSThread *thread) |
static void | detach (CSThread *thread) |
static CSThread * | getSelf () |
static bool | setSelf (CSThread *self) |
static CSThread * | newCSThread () |
static CSThread * | newThread (CSString *name, ThreadRunFunc run_func, CSThreadList *list) |
static void * | dispatch (void *arg) |
Public Attributes | |
time_t | myWaitTime |
CSString * | threadName |
CSThreadList * | myThreadList |
int | signalPending |
bool | ignoreSignals |
bool | isRunning |
bool | myMustQuit |
CSException | myException |
int | callTop |
CSCallStack | callStack [CS_CALL_STACK_SIZE] |
int | jumpDepth |
CSJumpBufRec | jumpEnv [CS_JUMP_STACK_SIZE] |
CSReleasePtr | relTop |
CSReleaseRec | relStack [CS_RELEASE_STACK_SIZE] |
Static Public Attributes | |
static pthread_key_t | sThreadKey |
static bool | isUp = false |
Private Attributes | |
MSDatabase * | iCompactorDatabase |
char | iCompactBuffer [MS_COMPACTOR_BUFFER_SIZE] |
Friends | |
class | CSDaemon |
class | CSSync |
class | CSLock |
Definition at line 46 of file compactor_ms.h.
CSThread * CSThread::getSelf | ( | ) | [static, inherited] |
Return the thread object of the current thread.
Definition at line 530 of file CSThread.cc.
void CSThread::interrupted | ( | ) | [inline, inherited] |
Check to see if we have been interrupted by a signal (i.e. there is a signal pending). This function throws CSSignalException if there is a signal pending.
Definition at line 237 of file CSThread.h.
void * CSThread::join | ( | ) | [inherited] |
Wait for this thread to die.
CSSystemException | thrown if thread is invalid. |
Definition at line 323 of file CSThread.cc.
void * CSDaemon::run | ( | ) | [virtual, inherited] |
Task to be performed by this thread.
CSSystemException | thrown if thread cannot be run. |
Reimplemented from CSThread.
Definition at line 669 of file CSThread.cc.
void CSThread::signal | ( | unsigned int | sig | ) | [inherited] |
Signal the thread. Throws CSSystemException if the thread is invalid.
Definition at line 349 of file CSThread.cc.
Referenced by CSThreadList::signalAllThreads().
void CSThread::sleep | ( | unsigned long | timeout | ) | [static, inherited] |
Put the currently executing thread to sleep for a given amount of time.
timeout | maximum amount of time (milliseconds) this method could block |
TDInterruptedException | thrown if the threads sleep is interrupted before timeout milliseconds expire. |
Definition at line 571 of file CSThread.cc.
void CSThread::start | ( | bool | detached = false | ) | [inherited] |
Start execution of the thread.
CSSystemException | thrown if thread is invalid. |
Definition at line 296 of file CSThread.cc.