Cache to store raw tile data.
More...
#include <Cache.h>
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| Cache (float max) |
| Constructor. More...
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| ~Cache () |
| Destructor.
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void | clear () |
| Empty the cache.
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void | insert (const RawTile &r) |
| Insert a tile. More...
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unsigned int | getNumElements () |
| Return the number of tiles in the cache.
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float | getMemorySize () |
| Return the number of MB stored.
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RawTile * | getTile (std::string f, int r, int t, int h, int v, CompressionType c, int q) |
| Get a tile from the cache. More...
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std::string | getIndex (std::string f, int r, int t, int h, int v, CompressionType c, int q) |
| Create a hash index. More...
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Cache to store raw tile data.
◆ Cache()
Cache::Cache |
( |
float |
max | ) |
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inline |
Constructor.
- Parameters
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max | Maximum cache size in MB |
◆ getIndex()
std::string Cache::getIndex |
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std::string |
f, |
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int |
r, |
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int |
t, |
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int |
h, |
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int |
v, |
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CompressionType |
c, |
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int |
q |
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) |
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inline |
Create a hash index.
- Parameters
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f | filename |
r | resolution number |
t | tile number |
h | horizontal sequence number |
v | vertical sequence number |
c | compression type |
q | compression quality |
- Returns
- string
◆ getTile()
RawTile* Cache::getTile |
( |
std::string |
f, |
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int |
r, |
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int |
t, |
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int |
h, |
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int |
v, |
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CompressionType |
c, |
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int |
q |
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) |
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inline |
Get a tile from the cache.
- Parameters
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f | filename |
r | resolution number |
t | tile number |
h | horizontal sequence number |
v | vertical sequence number |
c | compression type |
q | compression quality |
- Returns
- pointer to data or NULL on error
◆ insert()
void Cache::insert |
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const RawTile & |
r | ) |
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inline |
The documentation for this class was generated from the following file: