Class Clip


  • public class Clip
    extends Leaf
    The Clip leaf node defines the back, or far, clip distance in the virtual universe. The distance is specified in the local coordinate system of this node. This node also specifies an application region in which this clip node is active. A Clip node is active when its application region intersects the ViewPlatform's activation volume. If multiple Clip nodes are active, the Clip node that is "closest" to the eye will be used. If no clip node is in scope of the view platform associated with the current view, then the back clip distance is defined by the View object. The front clip distance is always defined by the View object.
    See Also:
    View
    • Field Detail

      • ALLOW_APPLICATION_BOUNDS_READ

        public static final int ALLOW_APPLICATION_BOUNDS_READ
        Specifies that the Clip allows read access to its application bounds and bounding leaf at runtime.
        See Also:
        Constant Field Values
      • ALLOW_APPLICATION_BOUNDS_WRITE

        public static final int ALLOW_APPLICATION_BOUNDS_WRITE
        Specifies that the Clip allows write access to its application bounds and bounding leaf at runtime.
        See Also:
        Constant Field Values
      • ALLOW_BACK_DISTANCE_READ

        public static final int ALLOW_BACK_DISTANCE_READ
        Specifies that the Clip allows read access to its back distance at runtime.
        See Also:
        Constant Field Values
      • ALLOW_BACK_DISTANCE_WRITE

        public static final int ALLOW_BACK_DISTANCE_WRITE
        Specifies that the Clip allows write access to its back distance at runtime.
        See Also:
        Constant Field Values
    • Constructor Detail

      • Clip

        public Clip()
        Constructs a Clip node with default parameters. The default values are as follows:
          back clip distance : 100 meters application bounds : null
          application bounding leaf : null
      • Clip

        public Clip​(double backDistance)
        Constructs a Clip node with the specified back clip distance.
    • Method Detail

      • setBackDistance

        public void setBackDistance​(double backDistance)
        Sets the back clip distance to the specified value. There are several considerations that need to be taken into account when choosing values for the front and back clip distances. These are enumerated in the description of View.setFrontClipDistance.
        Parameters:
        backDistance - the new back clip distance in meters
        See Also:
        View.setFrontClipDistance(double), View.setBackClipDistance(double)
      • getBackDistance

        public double getBackDistance()
        Retrieves the back clip distance.
        Returns:
        the current back clip distance, in meters
      • setApplicationBounds

        public void setApplicationBounds​(Bounds region)
        Set the Clip's application region to the specified bounds. This is used when the application bounding leaf is set to null.
        Parameters:
        region - the bounds that contains the Clip's new application region.
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      • getApplicationBounds

        public Bounds getApplicationBounds()
        Retrieves the Clip node's application bounds.
        Returns:
        this Clip's application bounds information
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      • setApplicationBoundingLeaf

        public void setApplicationBoundingLeaf​(BoundingLeaf region)
        Set the Clip's application region to the specified bounding leaf. When set to a value other than null, this overrides the application bounds object.
        Parameters:
        region - the bounding leaf node used to specify the Clip node's new application region.
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      • getApplicationBoundingLeaf

        public BoundingLeaf getApplicationBoundingLeaf()
        Retrieves the Clip node's application bounding leaf.
        Returns:
        this Clip's application bounding leaf information
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      • updateNodeReferences

        public void updateNodeReferences​(NodeReferenceTable referenceTable)
        Callback used to allow a node to check if any scene graph objects referenced by that node have been duplicated via a call to cloneTree. This method is called by cloneTree after all nodes in the sub-graph have been duplicated. The cloned Leaf node's method will be called and the Leaf node can then look up any object references by using the getNewObjectReference method found in the NodeReferenceTable object. If a match is found, a reference to the corresponding object in the newly cloned sub-graph is returned. If no corresponding reference is found, either a DanglingReferenceException is thrown or a reference to the original object is returned depending on the value of the allowDanglingReferences parameter passed in the cloneTree call.

        NOTE: Applications should not call this method directly. It should only be called by the cloneTree method.

        Overrides:
        updateNodeReferences in class SceneGraphObject
        Parameters:
        referenceTable - a NodeReferenceTableObject that contains the getNewObjectReference method needed to search for new object instances.
        See Also:
        NodeReferenceTable, Node.cloneTree(), DanglingReferenceException