addCubeToManualObject(ManualObject *manual, const Vector3 &c0, const Vector3 &c1, const Vector3 &c2, const Vector3 &c3, const Vector3 &c4, const Vector3 &c5, const Vector3 &c6, const Vector3 &c7, uint32 &baseIndex) | Ogre::Volume::MeshBuilder | static |
addTriangle(const Vector3 &v0, const Vector3 &n0, const Vector3 &v1, const Vector3 &n1, const Vector3 &v2, const Vector3 &n2) | Ogre::Volume::MeshBuilder | |
addVertex(const Vertex &v) | Ogre::Volume::MeshBuilder | protected |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | explicit |
executeCallback(MeshBuilderCallback *callback, const SimpleRenderable *simpleRenderable, size_t level, int inProcess) const | Ogre::Volume::MeshBuilder | |
generateBuffers(RenderOperation &operation) | Ogre::Volume::MeshBuilder | |
generateWithManualObject(SceneManager *sceneManager, const String &name, const String &material) | Ogre::Volume::MeshBuilder | |
getBoundingBox(void) | Ogre::Volume::MeshBuilder | |
MAIN_BINDING | Ogre::Volume::MeshBuilder | protectedstatic |
mBox | Ogre::Volume::MeshBuilder | protected |
mBoxInit | Ogre::Volume::MeshBuilder | protected |
MeshBuilder(void) | Ogre::Volume::MeshBuilder | |
mIndexMap | Ogre::Volume::MeshBuilder | protected |
mIndices | Ogre::Volume::MeshBuilder | protected |
mVertices | Ogre::Volume::MeshBuilder | protected |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
UMapVertexIndex typedef | Ogre::Volume::MeshBuilder | protected |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |