openscenegraph
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Public Types | |
typedef void GL_APIENTRY | TglBindRenderbuffer(GLenum, GLuint) |
typedef void GL_APIENTRY | TglDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) |
typedef void GL_APIENTRY | TglGenRenderbuffers(GLsizei, GLuint *) |
typedef void GL_APIENTRY | TglRenderbufferStorage(GLenum, GLenum, GLsizei, GLsizei) |
typedef void GL_APIENTRY | TglRenderbufferStorageMultisample(GLenum, GLsizei, GLenum, GLsizei, GLsizei) |
typedef void GL_APIENTRY | TglRenderbufferStorageMultisampleCoverageNV(GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei) |
typedef void GL_APIENTRY | TglBindFramebuffer(GLenum, GLuint) |
typedef void GL_APIENTRY | TglDeleteFramebuffers(GLsizei n, const GLuint *framebuffers) |
typedef void GL_APIENTRY | TglGenFramebuffers(GLsizei, GLuint *) |
typedef GLenum GL_APIENTRY | TglCheckFramebufferStatus(GLenum) |
typedef void GL_APIENTRY | TglFramebufferTexture1D(GLenum, GLenum, GLenum, GLuint, GLint) |
typedef void GL_APIENTRY | TglFramebufferTexture2D(GLenum, GLenum, GLenum, GLuint, GLint) |
typedef void GL_APIENTRY | TglFramebufferTexture3D(GLenum, GLenum, GLenum, GLuint, GLint, GLint) |
typedef void GL_APIENTRY | TglFramebufferTexture(GLenum, GLenum, GLint, GLint) |
typedef void GL_APIENTRY | TglFramebufferTextureLayer(GLenum, GLenum, GLuint, GLint, GLint) |
typedef void GL_APIENTRY | TglFramebufferRenderbuffer(GLenum, GLenum, GLenum, GLuint) |
typedef void GL_APIENTRY | TglGenerateMipmap(GLenum) |
typedef void GL_APIENTRY | TglBlitFramebuffer(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum) |
typedef void GL_APIENTRY | TglGetRenderbufferParameteriv(GLenum, GLenum, GLint *) |
Public Member Functions | |
bool | isSupported () const |
bool | isMultisampleSupported () const |
bool | isMultisampleCoverageSupported () const |
bool | isPackedDepthStencilSupported () const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Static Public Member Functions | |
static FBOExtensions * | instance (unsigned contextID, bool createIfNotInitalized) |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
Protected Member Functions | |
FBOExtensions (unsigned int contextID) | |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
bool | _supported |
bool | _packed_depth_stencil_supported |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
typedef void GL_APIENTRY osg::FBOExtensions::TglBindFramebuffer(GLenum, GLuint) |
typedef void GL_APIENTRY osg::FBOExtensions::TglBindRenderbuffer(GLenum, GLuint) |
typedef void GL_APIENTRY osg::FBOExtensions::TglBlitFramebuffer(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum) |
typedef GLenum GL_APIENTRY osg::FBOExtensions::TglCheckFramebufferStatus(GLenum) |
typedef void GL_APIENTRY osg::FBOExtensions::TglDeleteFramebuffers(GLsizei n, const GLuint *framebuffers) |
typedef void GL_APIENTRY osg::FBOExtensions::TglDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) |
typedef void GL_APIENTRY osg::FBOExtensions::TglFramebufferRenderbuffer(GLenum, GLenum, GLenum, GLuint) |
typedef void GL_APIENTRY osg::FBOExtensions::TglFramebufferTexture(GLenum, GLenum, GLint, GLint) |
typedef void GL_APIENTRY osg::FBOExtensions::TglFramebufferTexture1D(GLenum, GLenum, GLenum, GLuint, GLint) |
typedef void GL_APIENTRY osg::FBOExtensions::TglFramebufferTexture2D(GLenum, GLenum, GLenum, GLuint, GLint) |
typedef void GL_APIENTRY osg::FBOExtensions::TglFramebufferTexture3D(GLenum, GLenum, GLenum, GLuint, GLint, GLint) |
typedef void GL_APIENTRY osg::FBOExtensions::TglFramebufferTextureLayer(GLenum, GLenum, GLuint, GLint, GLint) |
typedef void GL_APIENTRY osg::FBOExtensions::TglGenerateMipmap(GLenum) |
typedef void GL_APIENTRY osg::FBOExtensions::TglGenFramebuffers(GLsizei, GLuint *) |
typedef void GL_APIENTRY osg::FBOExtensions::TglGenRenderbuffers(GLsizei, GLuint *) |
typedef void GL_APIENTRY osg::FBOExtensions::TglGetRenderbufferParameteriv(GLenum, GLenum, GLint *) |
typedef void GL_APIENTRY osg::FBOExtensions::TglRenderbufferStorage(GLenum, GLenum, GLsizei, GLsizei) |
typedef void GL_APIENTRY osg::FBOExtensions::TglRenderbufferStorageMultisample(GLenum, GLsizei, GLenum, GLsizei, GLsizei) |
typedef void GL_APIENTRY osg::FBOExtensions::TglRenderbufferStorageMultisampleCoverageNV(GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei) |
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TglBindFramebuffer* osg::FBOExtensions::glBindFramebuffer |
TglBindRenderbuffer* osg::FBOExtensions::glBindRenderbuffer |
TglBlitFramebuffer* osg::FBOExtensions::glBlitFramebuffer |
TglCheckFramebufferStatus* osg::FBOExtensions::glCheckFramebufferStatus |
TglDeleteFramebuffers* osg::FBOExtensions::glDeleteFramebuffers |
TglDeleteRenderbuffers* osg::FBOExtensions::glDeleteRenderbuffers |
TglFramebufferRenderbuffer* osg::FBOExtensions::glFramebufferRenderbuffer |
TglFramebufferTexture* osg::FBOExtensions::glFramebufferTexture |
TglFramebufferTexture1D* osg::FBOExtensions::glFramebufferTexture1D |
TglFramebufferTexture2D* osg::FBOExtensions::glFramebufferTexture2D |
TglFramebufferTexture3D* osg::FBOExtensions::glFramebufferTexture3D |
TglFramebufferTextureLayer* osg::FBOExtensions::glFramebufferTextureLayer |
TglGenerateMipmap* osg::FBOExtensions::glGenerateMipmap |
TglGenFramebuffers* osg::FBOExtensions::glGenFramebuffers |
TglGenRenderbuffers* osg::FBOExtensions::glGenRenderbuffers |
TglGetRenderbufferParameteriv* osg::FBOExtensions::glGetRenderbufferParameteriv |
TglRenderbufferStorage* osg::FBOExtensions::glRenderbufferStorage |
TglRenderbufferStorageMultisample* osg::FBOExtensions::glRenderbufferStorageMultisample |
TglRenderbufferStorageMultisampleCoverageNV* osg::FBOExtensions::glRenderbufferStorageMultisampleCoverageNV |