Fireworks
This example demonstrates simulation of fireworks using point sprites and has been adapted from the OpenGL ES 2.0 Programming Guide.
SourcesSpiral galaxy
This is a simulation of a galaxy using the density wave theory as explained by Ingo Berg. All simulation details can be found on his site.
SourcesVoronoi diagrams
This example shows dynamic Voronoi cells based on an old technique where the hardware is used to compute the diagram using 3D occluded cones.
SourcesMandelbrot set
The mandatory Mandelbrot set computed in the GPU with single float precision even tough double precision through emulation is possible.
SourcesReaction Diffusion
This example simulates a Reaction diffusion using Gray-Scott model largely inspired from this great site that gives all the details.
Sources