Regina Calculation Engine
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This is the complete list of members for regina::NSVectorANStandard, including all inherited members.
allowsAlmostNormal() const =0 | regina::NormalSurfaceVector | pure virtual |
allowsOriented() const =0 | regina::NormalSurfaceVector | pure virtual |
allowsSpun() const =0 | regina::NormalSurfaceVector | pure virtual |
arcs(size_t triIndex, int triVertex, const Triangulation< 3 > *triang) const | regina::NSVectorANStandard | virtual |
clone() const =0 | regina::NormalSurfaceVector | pure virtual |
coords() const | regina::NormalSurfaceVector | inline |
coords_ | regina::NormalSurfaceVector | protected |
edgeWeight(size_t edgeIndex, const Triangulation< 3 > *triang) const | regina::NSVectorANStandard | virtual |
hasMultipleOctDiscs(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual |
isCentral(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual |
isCompact(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual |
isSplitting(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual |
isThinEdgeLink(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual |
isVertexLink(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual |
isVertexLinking(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual |
makeEmbeddedConstraints(const Triangulation< 3 > *triangulation) (defined in regina::NSVectorANStandard) | regina::NSVectorANStandard | static |
makeMatchingEquations(const Triangulation< 3 > *triangulation) (defined in regina::NSVectorANStandard) | regina::NSVectorANStandard | static |
makeZeroVector(const Triangulation< 3 > *triangulation) (defined in regina::NSVectorANStandard) | regina::NSVectorANStandard | static |
NormalSurfaceVector(size_t length) | regina::NormalSurfaceVector | inline |
NormalSurfaceVector(const Vector< LargeInteger > &cloneMe) | regina::NormalSurfaceVector | inline |
NSVectorANStandard(size_t length) | regina::NSVectorANStandard | inline |
NSVectorANStandard(const Vector< LargeInteger > &cloneMe) | regina::NSVectorANStandard | inline |
octs(size_t tetIndex, int octType, const Triangulation< 3 > *triang) const | regina::NSVectorANStandard | inlinevirtual |
operator+=(const NormalSurfaceVector &other) | regina::NormalSurfaceVector | inlinevirtual |
operator[](size_t index) const | regina::NormalSurfaceVector | inline |
orientedQuads(size_t tetIndex, int quadType, const Triangulation< 3 > *triang, bool orientation) const | regina::NormalSurfaceVector | virtual |
orientedTriangles(size_t tetIndex, int vertex, const Triangulation< 3 > *triang, bool orientation) const | regina::NormalSurfaceVector | virtual |
quads(size_t tetIndex, int quadType, const Triangulation< 3 > *triang) const | regina::NSVectorANStandard | inlinevirtual |
scaleDown() | regina::NormalSurfaceVector | inlinevirtual |
setElement(size_t index, const LargeInteger &value) | regina::NormalSurfaceVector | inlinevirtual |
size() const | regina::NormalSurfaceVector | inline |
triangles(size_t tetIndex, int vertex, const Triangulation< 3 > *triang) const | regina::NSVectorANStandard | inlinevirtual |
~NormalSurfaceVector() | regina::NormalSurfaceVector | inlinevirtual |