SUMO - Simulation of Urban MObility
MEVehicleControl Class Reference

The class responsible for building and deletion of vehicles (gui-version) More...

#include <MEVehicleControl.h>

Inheritance diagram for MEVehicleControl:
Inheritance graph
Collaboration diagram for MEVehicleControl:
Collaboration graph

Public Types

typedef std::map< std::string, SUMOVehicle * >::const_iterator constVehIt
 Definition of the internal vehicles map iterator. More...
 

Public Member Functions

void abortWaiting ()
 informes about all waiting vehicles (deletion in destructor) More...
 
void adaptIntermodalRouter (MSNet::MSIntermodalRouter &router) const
 
void addWaiting (const MSEdge *const edge, SUMOVehicle *vehicle)
 Adds a vehicle to the list of waiting vehiclse to a given edge. More...
 
void discountStateLoaded (bool removed=false)
 avoid counting a vehicle twice if it was loaded from state and route input More...
 
double getMaxSpeedFactor () const
 return the maximum speed factor for all vehicles that ever entered the network More...
 
double getMinDeceleration () const
 return the minimum deceleration capability for all vehicles that ever entered the network More...
 
SUMOVehiclegetWaitingVehicle (const MSEdge *const edge, const std::set< std::string > &lines, const double position, const std::string ridingID)
 
 MEVehicleControl ()
 Constructor. More...
 
void registerCollision ()
 registers one collision-related teleport More...
 
void registerEmergencyStop ()
 register emergency stop More...
 
void registerOneWaiting (const bool isPerson)
 increases the count of vehicles waiting for a transport to allow recognition of person / container related deadlocks More...
 
void registerTeleportJam ()
 register one non-collision-related teleport More...
 
void registerTeleportWrongLane ()
 register one non-collision-related teleport More...
 
void registerTeleportYield ()
 register one non-collision-related teleport More...
 
void removeWaiting (const MSEdge *const edge, const SUMOVehicle *vehicle)
 Removes a vehicle from the list of waiting vehicles to a given edge. More...
 
void setScale (double scale)
 sets the demand scaling factor More...
 
void unregisterOneWaiting (const bool isPerson)
 decreases the count of vehicles waiting for a transport to allow recognition of person / container related deadlocks More...
 
 ~MEVehicleControl ()
 Destructor. More...
 
Vehicle creation
virtual SUMOVehiclebuildVehicle (SUMOVehicleParameter *defs, const MSRoute *route, MSVehicleType *type, const bool ignoreStopErrors, const bool fromRouteFile=true)
 Builds a vehicle, increases the number of built vehicles. More...
 
Insertion, deletion and retrieval of vehicles
virtual bool addVehicle (const std::string &id, SUMOVehicle *v)
 Tries to insert the vehicle into the internal vehicle container. More...
 
SUMOVehiclegetVehicle (const std::string &id) const
 Returns the vehicle with the given id. More...
 
virtual void deleteVehicle (SUMOVehicle *v, bool discard=false)
 Deletes the vehicle. More...
 
void scheduleVehicleRemoval (SUMOVehicle *veh)
 Removes a vehicle after it has ended. More...
 
constVehIt loadedVehBegin () const
 Returns the begin of the internal vehicle map. More...
 
constVehIt loadedVehEnd () const
 Returns the end of the internal vehicle map. More...
 
Setting vehicle statistics
void vehicleDeparted (const SUMOVehicle &v)
 Informs this control about a vehicle's departure. More...
 
Retrieval of vehicle statistics (always accessable)
int getLoadedVehicleNo () const
 Returns the number of build vehicles. More...
 
virtual int getHaltingVehicleNo () const
 Returns the number of halting vehicles. More...
 
virtual std::pair< double, double > getVehicleMeanSpeeds () const
 get current absolute and relative mean vehicle speed in the network More...
 
double getVehicleMeanSpeed () const
 
double getVehicleMeanSpeedRelative () const
 
int getEndedVehicleNo () const
 Returns the number of removed vehicles. More...
 
int getArrivedVehicleNo () const
 Returns the number of arrived vehicles. More...
 
int getDiscardedVehicleNo () const
 Returns the number of discarded vehicles. More...
 
int getRunningVehicleNo () const
 Returns the number of build and inserted, but not yet deleted vehicles. More...
 
int getDepartedVehicleNo () const
 Returns the number of inserted vehicles. More...
 
int getQuota (double frac=-1) const
 Returns the number of instances of the current vehicle that shall be emitted considering that "frac" of all vehicles shall be emitted overall if a negative fraction is given the demand scaling factor is used (–scale) More...
 
int getActiveVehicleCount () const
 Returns the number of build vehicles that have not been removed or need to wait for a passenger or a container. More...
 
int getCollisionCount () const
 return the number of collisions More...
 
int getTeleportsJam () const
 return the number of teleports due to jamming More...
 
int getTeleportsYield () const
 return the number of teleports due to vehicles stuck on a minor road More...
 
int getTeleportsWrongLane () const
 return the number of teleports due to vehicles stuck on the wrong lane More...
 
int getTeleportCount () const
 return the number of teleports (including collisions) More...
 
int getEmergencyStops () const
 return the number of emergency stops More...
 
double getTotalDepartureDelay () const
 Returns the total departure delay. More...
 
double getTotalTravelTime () const
 Returns the total travel time. More...
 
Insertion and retrieval of vehicle types
bool addVType (MSVehicleType *vehType)
 Adds a vehicle type. More...
 
void removeVType (const MSVehicleType *vehType)
 
bool addVTypeDistribution (const std::string &id, RandomDistributor< MSVehicleType *> *vehTypeDistribution)
 Adds a vehicle type distribution. More...
 
bool hasVType (const std::string &id) const
 Asks for existence of a vehicle type. More...
 
bool hasVTypeDistribution (const std::string &id) const
 Asks for a vehicle type distribution. More...
 
MSVehicleTypegetVType (const std::string &id=DEFAULT_VTYPE_ID, std::mt19937 *rng=0)
 Returns the named vehicle type or a sample from the named distribution. More...
 
void insertVTypeIDs (std::vector< std::string > &into) const
 Inserts ids of all known vehicle types and vehicle type distributions to the given vector. More...
 
std::set< std::string > getVTypeDistributionMembership (const std::string &id) const
 Return the distribution IDs the vehicle type is a member of. More...
 
State I/O
void setState (int runningVehNo, int loadedVehNo, int endedVehNo, double totalDepartureDelay, double totalTravelTime)
 Sets the current state variables as loaded from the stream. More...
 
void saveState (OutputDevice &out)
 Saves the current state into the given stream. More...
 

Protected Attributes

Vehicle statistics (always accessible)
int myLoadedVehNo
 The number of build vehicles. More...
 

Private Member Functions

 MEVehicleControl (const MEVehicleControl &s)
 invalidated copy constructor More...
 
MEVehicleControloperator= (const MEVehicleControl &s)
 invalidated assignment operator More...
 

Vehicle container

typedef std::map< std::string, SUMOVehicle *> VehicleDictType
 Vehicle dictionary type. More...
 
VehicleDictType myVehicleDict
 Dictionary of vehicles. More...
 

Detailed Description

The class responsible for building and deletion of vehicles (gui-version)

Builds GUIVehicle instances instead of MSVehicle.

See also
MSVehicleControl
Todo:

This is partially unsecure due to concurrent access...

Recheck vehicle deletion

Definition at line 43 of file MEVehicleControl.h.

Member Typedef Documentation

◆ constVehIt

typedef std::map<std::string, SUMOVehicle*>::const_iterator MSVehicleControl::constVehIt
inherited

Definition of the internal vehicles map iterator.

Definition at line 71 of file MSVehicleControl.h.

◆ VehicleDictType

typedef std::map< std::string, SUMOVehicle* > MSVehicleControl::VehicleDictType
protectedinherited

Vehicle dictionary type.

Definition at line 561 of file MSVehicleControl.h.

Constructor & Destructor Documentation

◆ MEVehicleControl() [1/2]

MEVehicleControl::MEVehicleControl ( )

Constructor.

Definition at line 40 of file MEVehicleControl.cpp.

◆ ~MEVehicleControl()

MEVehicleControl::~MEVehicleControl ( )

Destructor.

Definition at line 44 of file MEVehicleControl.cpp.

◆ MEVehicleControl() [2/2]

MEVehicleControl::MEVehicleControl ( const MEVehicleControl s)
private

invalidated copy constructor

Member Function Documentation

◆ abortWaiting()

void MSVehicleControl::abortWaiting ( )
inherited

informes about all waiting vehicles (deletion in destructor)

Definition at line 399 of file MSVehicleControl.cpp.

References MSVehicleControl::myVehicleDict, and WRITE_WARNING.

Referenced by MSVehicleControl::discountStateLoaded(), and MSNet::simulationState().

◆ adaptIntermodalRouter()

◆ addVehicle()

bool MSVehicleControl::addVehicle ( const std::string &  id,
SUMOVehicle v 
)
virtualinherited

Tries to insert the vehicle into the internal vehicle container.

Checks whether another vehicle with the same id exists; returns false if so. Otherwise, the vehicle is added to "myVehicleDict". It also checks whether the vehicle has a "triggered" departure and registers it accordingly.

The vehicle control gets responsible for vehicle deletion.

Parameters
[in]idThe id of the vehicle
[in]vThe vehicle
Returns
Whether the vehicle could be inserted (no other vehicle with the same id was inserted before)

Reimplemented in GUIVehicleControl, and GUIMEVehicleControl.

Definition at line 172 of file MSVehicleControl.cpp.

References MSVehicleControl::addWaiting(), DEPART_CONTAINER_TRIGGERED, DEPART_TRIGGERED, SUMOVehicleParameter::departPos, SUMOVehicleParameter::departProcedure, MSRoute::getEdges(), MSEdge::getLanes(), SUMOVehicle::getParameter(), SUMOVehicle::getRoute(), MSGlobals::gUseMesoSim, SUMOVehicleParameter::line, MSVehicleControl::myPTVehicles, MSVehicleControl::myVehicleDict, MSVehicleControl::registerOneWaiting(), and SUMOVehicleParameter::repetitionNumber.

Referenced by libsumo::Vehicle::add(), GUIMEVehicleControl::addVehicle(), GUIVehicleControl::addVehicle(), MSRouteHandler::closeVehicle(), MSInsertionControl::determineCandidates(), MSCalibrator::execute(), MSTransportable::Stage_Trip::setArrived(), and METriggeredCalibrator::tryEmit().

◆ addVType()

bool MSVehicleControl::addVType ( MSVehicleType vehType)
inherited

Adds a vehicle type.

If another vehicle type (or distribution) with the same id exists, false is returned. Otherwise, the vehicle type is added to the internal vehicle type container "myVTypeDict".

This control get responsible for deletion of the added vehicle type.

Parameters
[in]vehTypeThe vehicle type to add
Returns
Whether the vehicle type could be added

Definition at line 254 of file MSVehicleControl.cpp.

References MSVehicleControl::checkVType(), MSVehicleType::getID(), and MSVehicleControl::myVTypeDict.

Referenced by MSVehicleControl::getTotalTravelTime().

◆ addVTypeDistribution()

bool MSVehicleControl::addVTypeDistribution ( const std::string &  id,
RandomDistributor< MSVehicleType *> *  vehTypeDistribution 
)
inherited

Adds a vehicle type distribution.

If another vehicle type (or distribution) with the same id exists, false is returned. Otherwise, the vehicle type distribution is added to the internal vehicle type distribution container "myVTypeDistDict".

This control get responsible for deletion of the added vehicle type distribution.

Parameters
[in]idThe id of the distribution to add
[in]vehTypeDistributionThe vehicle type distribution to add
Returns
Whether the vehicle type could be added

Definition at line 276 of file MSVehicleControl.cpp.

References MSVehicleControl::checkVType(), RandomDistributor< T >::getVals(), MSVehicleControl::myVTypeDistDict, and MSVehicleControl::myVTypeToDist.

Referenced by MSVehicleControl::getTotalTravelTime().

◆ addWaiting()

void MSVehicleControl::addWaiting ( const MSEdge *const  edge,
SUMOVehicle vehicle 
)
inherited

Adds a vehicle to the list of waiting vehiclse to a given edge.

Definition at line 347 of file MSVehicleControl.cpp.

References MSVehicleControl::myWaiting.

Referenced by MSVehicleControl::addVehicle(), MSVehicleControl::getTotalTravelTime(), MSVehicle::processNextStop(), and MESegment::receive().

◆ buildVehicle()

SUMOVehicle * MEVehicleControl::buildVehicle ( SUMOVehicleParameter defs,
const MSRoute route,
MSVehicleType type,
const bool  ignoreStopErrors,
const bool  fromRouteFile = true 
)
virtual

Builds a vehicle, increases the number of built vehicles.

Instead of a MSVehicle, a GUIVehicle is built

Parameters
[in]defsThe parameter defining the vehicle
[in]routeThe route of this vehicle
[in]typeThe type of this vehicle
[in]ignoreStopErrorswhether invalid stops trigger a warning only
[in]fromRouteFilewhether we are just reading the route file or creating via trigger, traci, ...
Returns
The built vehicle (MEVehicle instance)
See also
MSVehicleControl::buildVehicle

Reimplemented from MSVehicleControl.

Reimplemented in GUIMEVehicleControl.

Definition at line 48 of file MEVehicleControl.cpp.

References MSBaseVehicle::addStops(), MSVehicleType::computeChosenSpeedDeviation(), MSNet::getInstance(), MSRouteHandler::getParsingRNG(), MSNet::informVehicleStateListener(), MSVehicleControl::myLoadedVehNo, and MSNet::VEHICLE_STATE_BUILT.

◆ deleteVehicle()

◆ discountStateLoaded()

void MSVehicleControl::discountStateLoaded ( bool  removed = false)
inlineinherited

◆ getActiveVehicleCount()

int MSVehicleControl::getActiveVehicleCount ( ) const
inlineinherited

Returns the number of build vehicles that have not been removed or need to wait for a passenger or a container.

Returns
Number of active vehicles

Definition at line 266 of file MSVehicleControl.h.

References MSVehicleControl::myEndedVehNo, MSVehicleControl::myLoadedVehNo, MSVehicleControl::myWaitingForContainer, and MSVehicleControl::myWaitingForPerson.

Referenced by libsumo::Simulation::getMinExpectedNumber(), and MSNet::simulationState().

◆ getArrivedVehicleNo()

int MSVehicleControl::getArrivedVehicleNo ( ) const
inlineinherited

Returns the number of arrived vehicles.

Returns
The number of vehicles that have arrived at their destination

Definition at line 225 of file MSVehicleControl.h.

References MSVehicleControl::myDiscarded, and MSVehicleControl::myEndedVehNo.

Referenced by GUINet::getParameterWindow().

◆ getCollisionCount()

int MSVehicleControl::getCollisionCount ( ) const
inlineinherited

return the number of collisions

Definition at line 272 of file MSVehicleControl.h.

References MSVehicleControl::myCollisions.

Referenced by GUIApplicationWindow::checkGamingEvents(), MSNet::generateStatistics(), and GUINet::getParameterWindow().

◆ getDepartedVehicleNo()

int MSVehicleControl::getDepartedVehicleNo ( ) const
inlineinherited

Returns the number of inserted vehicles.

Returns
The number of vehicles that have entered the simulation so far

Definition at line 248 of file MSVehicleControl.h.

References MSVehicleControl::getQuota(), MSVehicleControl::myDiscarded, MSVehicleControl::myEndedVehNo, and MSVehicleControl::myRunningVehNo.

Referenced by MSNet::generateStatistics(), GUINet::getParameterWindow(), MSNet::postSimStepOutput(), and MSNet::writeOutput().

◆ getDiscardedVehicleNo()

int MSVehicleControl::getDiscardedVehicleNo ( ) const
inlineinherited

Returns the number of discarded vehicles.

Returns
The number of vehicles that could not be inserted and were permantently discarded

Definition at line 232 of file MSVehicleControl.h.

References MSVehicleControl::myDiscarded.

Referenced by GUINet::getParameterWindow().

◆ getEmergencyStops()

int MSVehicleControl::getEmergencyStops ( ) const
inlineinherited

return the number of emergency stops

Definition at line 295 of file MSVehicleControl.h.

References MSVehicleControl::myEmergencyStops.

Referenced by MSNet::generateStatistics().

◆ getEndedVehicleNo()

int MSVehicleControl::getEndedVehicleNo ( ) const
inlineinherited

Returns the number of removed vehicles.

Returns
The number of vehicles that have left the simulation

Definition at line 218 of file MSVehicleControl.h.

References MSVehicleControl::myEndedVehNo.

Referenced by MSNet::writeOutput().

◆ getHaltingVehicleNo()

int MSVehicleControl::getHaltingVehicleNo ( ) const
virtualinherited

◆ getLoadedVehicleNo()

int MSVehicleControl::getLoadedVehicleNo ( ) const
inlineinherited

Returns the number of build vehicles.

Returns
The number of loaded (build) vehicles

Definition at line 196 of file MSVehicleControl.h.

References MSVehicleControl::getHaltingVehicleNo(), MSVehicleControl::getVehicleMeanSpeeds(), and MSVehicleControl::myLoadedVehNo.

Referenced by MSNet::generateStatistics(), GUINet::getParameterWindow(), and MSNet::writeOutput().

◆ getMaxSpeedFactor()

double MSVehicleControl::getMaxSpeedFactor ( ) const
inlineinherited

return the maximum speed factor for all vehicles that ever entered the network

Definition at line 485 of file MSVehicleControl.h.

References MSVehicleControl::myMaxSpeedFactor.

Referenced by MSLane::getMaximumBrakeDist().

◆ getMinDeceleration()

double MSVehicleControl::getMinDeceleration ( ) const
inlineinherited

return the minimum deceleration capability for all vehicles that ever entered the network

Definition at line 490 of file MSVehicleControl.h.

References MSVehicleControl::adaptIntermodalRouter(), and MSVehicleControl::myMinDeceleration.

Referenced by MSLane::getMaximumBrakeDist().

◆ getQuota()

int MSVehicleControl::getQuota ( double  frac = -1) const
inherited

Returns the number of instances of the current vehicle that shall be emitted considering that "frac" of all vehicles shall be emitted overall if a negative fraction is given the demand scaling factor is used (–scale)

Returns
the number of vehicles to create (something between 0 and ceil(frac))

Definition at line 442 of file MSVehicleControl.cpp.

References MSVehicleControl::myLoadedVehNo, and MSVehicleControl::myScale.

Referenced by MSRouteHandler::closeVehicle(), MSInsertionControl::determineCandidates(), MSDevice::equippedByDefaultAssignmentOptions(), and MSVehicleControl::getDepartedVehicleNo().

◆ getRunningVehicleNo()

int MSVehicleControl::getRunningVehicleNo ( ) const
inlineinherited

Returns the number of build and inserted, but not yet deleted vehicles.

Returns
The number simulated vehicles (including those in teleporter)

Definition at line 240 of file MSVehicleControl.h.

References MSVehicleControl::myRunningVehNo.

Referenced by MSNet::generateStatistics(), GUINet::getParameterWindow(), GUIApplicationWindow::handleEvent_SimulationStep(), MSNet::postSimStepOutput(), GUINet::setSimDuration(), MSNet::simulationStep(), and MSNet::writeOutput().

◆ getTeleportCount()

◆ getTeleportsJam()

int MSVehicleControl::getTeleportsJam ( ) const
inlineinherited

return the number of teleports due to jamming

Definition at line 277 of file MSVehicleControl.h.

References MSVehicleControl::myTeleportsJam.

Referenced by MSNet::generateStatistics().

◆ getTeleportsWrongLane()

int MSVehicleControl::getTeleportsWrongLane ( ) const
inlineinherited

return the number of teleports due to vehicles stuck on the wrong lane

Definition at line 287 of file MSVehicleControl.h.

References MSVehicleControl::getTeleportCount(), and MSVehicleControl::myTeleportsWrongLane.

Referenced by MSNet::generateStatistics().

◆ getTeleportsYield()

int MSVehicleControl::getTeleportsYield ( ) const
inlineinherited

return the number of teleports due to vehicles stuck on a minor road

Definition at line 282 of file MSVehicleControl.h.

References MSVehicleControl::myTeleportsYield.

Referenced by MSNet::generateStatistics().

◆ getTotalDepartureDelay()

double MSVehicleControl::getTotalDepartureDelay ( ) const
inlineinherited

Returns the total departure delay.

Returns
Sum of steps vehicles had to wait until being inserted

Definition at line 302 of file MSVehicleControl.h.

References MSVehicleControl::myTotalDepartureDelay.

Referenced by MSNet::writeOutput().

◆ getTotalTravelTime()

◆ getVehicle()

SUMOVehicle * MSVehicleControl::getVehicle ( const std::string &  id) const
inherited

Returns the vehicle with the given id.

If no vehicle with the given id is store din "myVehicleDict", 0 is returned.

Parameters
[in]idThe id of the vehicle to retrieve
Returns
The vehicle with the given id, 0 if no such vehicle exists

Definition at line 197 of file MSVehicleControl.cpp.

References MSVehicleControl::myVehicleDict.

Referenced by libsumo::Vehicle::add(), MSStateHandler::closeVehicle(), MSRouteHandler::closeVehicle(), MSInsertionControl::determineCandidates(), libsumo::Vehicle::getVehicle(), libsumo::Vehicle::isOnInit(), MSVehicleTransfer::loadState(), MESegment::loadState(), MSLane::loadState(), MSDevice_SSM::processEncounters(), TraCIServerAPI_GUI::processSet(), TraCIServerAPI_Vehicle::processSet(), MSCalibrator::removePending(), and GUINet::vehicleExists().

◆ getVehicleMeanSpeed()

double MSVehicleControl::getVehicleMeanSpeed ( ) const
inlineinherited

Definition at line 208 of file MSVehicleControl.h.

References MSVehicleControl::getVehicleMeanSpeeds().

Referenced by GUINet::getParameterWindow().

◆ getVehicleMeanSpeedRelative()

double MSVehicleControl::getVehicleMeanSpeedRelative ( ) const
inlineinherited

Definition at line 211 of file MSVehicleControl.h.

References MSVehicleControl::getVehicleMeanSpeeds().

Referenced by GUINet::getParameterWindow().

◆ getVehicleMeanSpeeds()

◆ getVType()

MSVehicleType * MSVehicleControl::getVType ( const std::string &  id = DEFAULT_VTYPE_ID,
std::mt19937 *  rng = 0 
)
inherited

◆ getVTypeDistributionMembership()

std::set< std::string > MSVehicleControl::getVTypeDistributionMembership ( const std::string &  id) const
inherited

Return the distribution IDs the vehicle type is a member of.

Parameters
[in]vehTypeThe vehicle type to look for membership in distributions

Definition at line 337 of file MSVehicleControl.cpp.

References MSVehicleControl::myVTypeToDist.

Referenced by MSVehicleControl::getTotalTravelTime(), MSDetectorFileOutput::vehicleApplies(), and MSTriggeredRerouter::vehicleApplies().

◆ getWaitingVehicle()

SUMOVehicle * MSVehicleControl::getWaitingVehicle ( const MSEdge *const  edge,
const std::set< std::string > &  lines,
const double  position,
const std::string  ridingID 
)
inherited

◆ hasVType()

bool MSVehicleControl::hasVType ( const std::string &  id) const
inherited

Asks for existence of a vehicle type.

If vehicle type or distribution with the id exists, true is returned, false otherwise.

Parameters
[in]idThe id of the type or distribution
Returns
Whether the vehicle type or distribution exists

Definition at line 294 of file MSVehicleControl.cpp.

References MSVehicleControl::myVTypeDict, and MSVehicleControl::myVTypeDistDict.

Referenced by libsumo::Simulation::findIntermodalRoute(), and MSVehicleControl::getTotalTravelTime().

◆ hasVTypeDistribution()

bool MSVehicleControl::hasVTypeDistribution ( const std::string &  id) const
inherited

Asks for a vehicle type distribution.

If vehicle type distribution with the id exists, true is returned, false otherwise.

Parameters
[in]idThe id of the distribution
Returns
Whether the vehicle type distribution exists

Definition at line 300 of file MSVehicleControl.cpp.

References MSVehicleControl::myVTypeDistDict.

Referenced by MSVehicleControl::getTotalTravelTime(), and MSDevice_ToC::MSDevice_ToC().

◆ insertVTypeIDs()

void MSVehicleControl::insertVTypeIDs ( std::vector< std::string > &  into) const
inherited

Inserts ids of all known vehicle types and vehicle type distributions to the given vector.

Parameters
[in]intoThe vector to fill with ids

Definition at line 325 of file MSVehicleControl.cpp.

References MSVehicleControl::myVTypeDict, and MSVehicleControl::myVTypeDistDict.

Referenced by libsumo::VehicleType::getIDList(), and MSVehicleControl::getTotalTravelTime().

◆ loadedVehBegin()

◆ loadedVehEnd()

◆ operator=()

MEVehicleControl& MEVehicleControl::operator= ( const MEVehicleControl s)
private

invalidated assignment operator

◆ registerCollision()

void MSVehicleControl::registerCollision ( )
inlineinherited

◆ registerEmergencyStop()

void MSVehicleControl::registerEmergencyStop ( )
inlineinherited

register emergency stop

Definition at line 452 of file MSVehicleControl.h.

References MSVehicleControl::myEmergencyStops, MSVehicleControl::saveState(), and MSVehicleControl::setState().

Referenced by MSVehicle::executeMove().

◆ registerOneWaiting()

void MSVehicleControl::registerOneWaiting ( const bool  isPerson)
inlineinherited

increases the count of vehicles waiting for a transport to allow recognition of person / container related deadlocks

Definition at line 413 of file MSVehicleControl.h.

References MSVehicleControl::myWaitingForContainer, and MSVehicleControl::myWaitingForPerson.

Referenced by MSVehicleControl::addVehicle(), and MSVehicle::processNextStop().

◆ registerTeleportJam()

void MSVehicleControl::registerTeleportJam ( )
inlineinherited

register one non-collision-related teleport

Definition at line 437 of file MSVehicleControl.h.

References MSVehicleControl::myTeleportsJam.

Referenced by MSLane::executeMovements(), and MELoop::teleportVehicle().

◆ registerTeleportWrongLane()

void MSVehicleControl::registerTeleportWrongLane ( )
inlineinherited

register one non-collision-related teleport

Definition at line 447 of file MSVehicleControl.h.

References MSVehicleControl::myTeleportsWrongLane.

Referenced by MSLane::executeMovements().

◆ registerTeleportYield()

void MSVehicleControl::registerTeleportYield ( )
inlineinherited

register one non-collision-related teleport

Definition at line 442 of file MSVehicleControl.h.

References MSVehicleControl::myTeleportsYield.

Referenced by MSLane::executeMovements().

◆ removeVType()

◆ removeWaiting()

void MSVehicleControl::removeWaiting ( const MSEdge *const  edge,
const SUMOVehicle vehicle 
)
inherited

◆ saveState()

◆ scheduleVehicleRemoval()

void MSVehicleControl::scheduleVehicleRemoval ( SUMOVehicle veh)
inherited

Removes a vehicle after it has ended.

Writes output to tripinfos and vehroutes if wished; decrements the number of running vehicles and increments the number of ended vehicles. Then deletes the vehicle using "deleteVehicle".

This method should be called for each vehicle that was inserted into the network and quits its ride.

Parameters
[in]vehThe vehicle to remove

Definition at line 108 of file MSVehicleControl.cpp.

References OutputDevice::closeTag(), MSVehicleControl::deleteVehicle(), SUMOVehicle::getDeparture(), OutputDevice::getDeviceByOption(), SUMOVehicle::getDevices(), MSNet::getInstance(), OptionsCont::getOptions(), MSNet::informVehicleStateListener(), MSVehicleControl::myRunningVehNo, MSVehicleControl::myTotalTravelTime, STEPS2TIME, and MSNet::VEHICLE_STATE_ARRIVED.

Referenced by MSVehicleTransfer::add(), MELoop::changeSegment(), MSVehicleTransfer::checkInsertions(), MSLane::detectCollisions(), MSLane::executeMovements(), libsumo::Vehicle::moveTo(), MESegment::receive(), libsumo::Vehicle::remove(), and MSCalibrator::removePending().

◆ setScale()

void MSVehicleControl::setScale ( double  scale)
inlineinherited

sets the demand scaling factor

Definition at line 497 of file MSVehicleControl.h.

References MSVehicleControl::checkVType(), and MSVehicleControl::myScale.

Referenced by GUIApplicationWindow::onCmdDemandScale().

◆ setState()

void MSVehicleControl::setState ( int  runningVehNo,
int  loadedVehNo,
int  endedVehNo,
double  totalDepartureDelay,
double  totalTravelTime 
)
inherited

◆ unregisterOneWaiting()

void MSVehicleControl::unregisterOneWaiting ( const bool  isPerson)
inlineinherited

decreases the count of vehicles waiting for a transport to allow recognition of person / container related deadlocks

Definition at line 423 of file MSVehicleControl.h.

References MSVehicleControl::myWaitingForContainer, and MSVehicleControl::myWaitingForPerson.

Referenced by MSContainer::MSContainerStage_Driving::proceed(), MSPerson::MSPersonStage_Driving::proceed(), MSVehicle::processNextStop(), and MSVehicle::resumeFromStopping().

◆ vehicleDeparted()

Field Documentation

◆ myLoadedVehNo

◆ myVehicleDict


The documentation for this class was generated from the following files: